Designing the mobile app to implement Gestures
import 'package:flutter/material.dart';
void main() {
runApp(MaterialApp(home:
MyApp()));
}
class MyApp extends StatefulWidget {
const
MyApp({Key? key}) : super(key: key);
@override
_MyAppState
createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
int
numberOfTimesTapped = 0;
@override
Widget build(BuildContext context) { return Scaffold( body: Center(
child: Column(
mainAxisAlignment:
MainAxisAlignment.spaceEvenly, children:
[
Text(
'Tapped ' +
numberOfTimesTapped.toString() + ' times ',
style: TextStyle(fontSize: 30),
),
GestureDetector( onTap: () {
setState(() {
numberOfTimesTapped++;
});
},
child:
Container(
padding:
EdgeInsets.all(20), color:
Colors.green[200], child: Text( 'TAP HERE',
style: TextStyle(fontSize: 30),
),
),
),
] ,
) ,
) ,
) ;
}
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